File size. Archived · read-only

Started by fishbulb · 04-01-2012 · 6 posts

04-01-2012, 05:53 PM #1
Hey,

so I'm going to update my map soon and I am looking for ways to reduce file size. How about a quick guide on what files are essential and how to create the most efficient zip or rar while retaining the original save? I know most users are already pretty proficient at this but as the site grows with more noobs like me, it would be handy advice to have at handTongue
04-02-2012, 01:34 AM #2
I did not know that, thanks for the info! Smile
04-02-2012, 05:10 PM (This post was last modified: 04-02-2012, 05:12 PM by fishbulb.) #3
Removed all files ending .mcr. This had the effect of more than halving the file size, thanks for the tip! Really looking forward to overviewer update, sounds like it's coming together nicely, thanks for all the hard workSmile.

Was 190mbit now only 80mbit!

https://web.archive.org/web/2020/http://www.minecraftworldmap.com/worlds/HqJzC

To do this find your save file (look in %appdata% in windows and application support on mac osx).
First; right click and copy file and then paste somewhere handy like the desktop.
Open this file and look in the region and dim-1 (region) folders, right click and arrange icons by type to help and simply delete all files ending .mcr.
Now compress with a something like winrar and upload your file!

(I'm sure you all could have figured this out easily, but I've typed it now. I can't untype it...)
04-14-2012, 01:26 AM (This post was last modified: 04-14-2012, 01:27 AM by mamxan.) #5
i just guess: it's a plain world, all chunks are basically identical - perfect for compressing...
(so perhaps not the best map for monitoring Wink)
04-14-2012, 02:04 AM #6
LOL. Well I wasn't specifically monitoring that map just monitoring the render process in general after the upgrade Smile

Users browsing this thread: 1 Guest(s) (when it was saved)