Ultra-Hardcore World Archived · read-only

Started by larperdoodle · 06-13-2012 · 6 posts

06-13-2012, 04:17 PM (This post was last modified: 06-13-2012, 04:58 PM by larperdoodle.) #1
And so it begins.
I have finnally gotten ExtraBiomesXL working. I will generate the world with this, I'm thinking 5,000x5,000. I will then put a wall around it in MC Edit, and then begin using VoxelSniper to tailor it all up, and make it even more amazing.
Here is the link to ExtraBiomesXL. I have disabled any mod blocks, so the map will be fully compatible with vanilla, and will work on the server.
I will update this post when I'm ready for helpers!

Well, i just realized, that the way I'm doing it (going 5000 in each direction from 0,0) actually generates a 10,000x10,000 world. soo... yeah. I guess I'll do that. Generating the border right now!
06-13-2012, 05:29 PM (This post was last modified: 06-13-2012, 10:55 PM by larperdoodle.) #2
The World Generation Process:
Tongue
Pictured: Epitome of laziness

Attached Files
06-13-2012, 06:32 PM #3
Some of those biomes are amazing. Especially the glacier and tundra ones.
06-14-2012, 01:43 AM #5
i think you don't need walls around it. like in jungle, skeight can limit the accessible area...
how big is jungle? skyzone?
06-14-2012, 08:50 AM #6
I guess but in jungle and skyzone, there is void to provide a visual barrier. Also, in this world, the world gen will change, and I don't want the ugly transition between those to be visible.

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