1.6 Update Archived · read-only

Started by skeight · 07-06-2013 · 8 posts

07-06-2013, 01:48 PM (This post was last modified: 07-06-2013, 01:49 PM by skeight.) #1
Rendering has been updated to 1.6 today! Yay!! Big Grin Big Grin

The update was very smooth although realistically we've been rendreing 1.6 worlds for quite some time after providing support for the new blocks in the snapshots as they came out. I had a blast drawing the hoppers with Python! Smile

If you are using a texture pack:
The new default render system is using 1.6 which also includes support for the new Resource Pack system. If you had previously uploaded a texture pack you will need to replace it with a resource pack to render a 1.6 world properly.

The Vanilla 1.5 and Snapshot 13w19a render systems still use texture packs.

Let me know if you have any trouble getting your resource or texture pack working.
07-09-2013, 04:34 AM #2
when you updated to 1.6.2 my donkey and other peoples horses were gone.

07-09-2013, 04:58 PM #3
(07-09-2013, 04:34 AM)wowhub Wrote: when you updated to 1.6.2 my donkey and other peoples horses were gone.
Wowhub, skeight isn't talking about the server, he is talking about this websites map overviewer. We know about the issue with the horses, and would be happy to spawn them back in for you.
07-18-2013, 03:30 PM #4
Can we upload our 1.6.2 maps?
07-20-2013, 07:56 AM #5
(07-18-2013, 03:30 PM)Meatymike1 Wrote: Can we upload our 1.6.2 maps?

Yes, 1.6.2 didn't break anything so it will work under the 1.6 render system.
07-26-2013, 10:51 AM #6
can you get maps
09-21-2013, 12:30 PM #7
Well, can we upload and play our 1.6.4 maps?
09-21-2013, 02:38 PM #8
(09-21-2013, 12:30 PM)Auyott Wrote: Well, can we upload and play our 1.6.4 maps?

You can!

As far as I can tell there are no new blocks in 1.6.4 from 1.6.2.

Please correct me if I'm wrong and I'll update as required.

Users browsing this thread: 1 Guest(s) (when it was saved)