Map won't show after updating Archived · read-only

Started by Ben Again · date unknown · 8 posts

04-30-2012, 04:54 AM #1
https://web.archive.org/web/2020/http://www.minecraftworldmap.com/worlds/n02Um

I changed the tags of my map, but saving the edit made it not have my world in it. So I re-uploaded it, but it won't show a map. I see it in the queue, but it never works. I tried re-uploading it 10 times. I have a link to that map on the Minecraft forums, and people are going to want to try before they buy, right?[/align]
04-30-2012, 09:50 AM #3
I checked the logs and you called it mamxan! Big Grin
04-30-2012, 07:24 PM #4
(04-30-2012 05:26 AM)mamxan Wrote: your map contains new and old region files. you need to delete mcregion files (.mcr) and reupload.
see here: https://web.archive.org/web/2020/http://www.minecraftworldmap.com/forum/s...hp?tid=398

ps: nice map, funny highway! Smile

Did that; didn't work. How exactly do I zip it? Do I put the folder in the zip like it is in the SAVES folder, or do I put the files and folders within that folder as the root of the zip?
04-30-2012, 08:20 PM #5
(04-30-2012 07:24 PM)Ben Again Wrote: Did that; didn't work. How exactly do I zip it? Do I put the folder in the zip like it is in the SAVES folder, or do I put the files and folders within that folder as the root of the zip?

It's still ending with the same error. Within the region folder there is still .MCR and .MCA files.

It doesn't matter how you zip it up as long as you retain the region folder and the level.dat file.

If you turn on world notifications then you will receive an email with the error message (or success message) after each render.
05-01-2012, 03:58 AM #6
there are still .mcr files at DIM-1\region and DIM1\region...
05-01-2012, 06:00 AM #7
Fixed it. Thanks for the help. Kinda weird, though, it worked with both of 'em in there before.
05-01-2012, 10:24 AM #8
(05-01-2012 06:00 AM)Ben Again Wrote: Fixed it. Thanks for the help. Kinda weird, though, it worked with both of 'em in there before.

Yeah, I was getting some weird glitches on certain worlds that had both sets of files in there so I added in the error message system to trap these.

It was freezing the entire rendering process which I wasn't very happy with. Angry

User(s) browsing this thread: 1 Guest(s) (when it was saved)