Hi, i've noticed a lot of people having a go at making arenas which is great, however, more thought needs to go into designing them.
We need to set up approval and rules for the arenas because some i have seen being built will be so easy to kill mobs you can just farm gold, not what we want.
Things like bottle neck mob traps should not be allowed, funneling them into a room that drops them into lava isn't an arena, its a killing machine.
@Skeight, before you make arenas active, please think about how they will be played, maybe test them before making them public, I know it will be harsh not to allow somebody's arena to be used, but it could upset the balance of the economy as bad as having no money at all.
(maybe make them none money ones, just common items as prizes as a compromise)
Some of the rules that should be in place for designing them I think are;
(In a 21x21 arena [size of mine])
Possible Rules
No more than 4 blocks of lava exposed to players/mobs (more can be used for decoration)
ALL areas of the arena that are accessible to the players, must be accessible to the mobs (to stop archer camping)
Spectator boxes must be at least 16 blocks away from arena floor (to stop spectators distracting mobs)
(Maybe rule, needs more thought)
Large mob traps need to be wired so they can only be used once every minute or so
The arena must include an enchanting table with 6-16 bookshelf around it
The arena should have 3 areas; The area for fighting itself, a spectator area (16 blocks away from arena) and a lobby, All 3 areas must be cut off from each other to avoid complications.
The arena fighting area must have the following; a player spawn area (where the players start), and a minimum of 2 mob spawn areas, i believe you can have more, 4 would be nice.
Any other rules you think need to be added, post them below for consideration, ill add them to this post.
We need to set up approval and rules for the arenas because some i have seen being built will be so easy to kill mobs you can just farm gold, not what we want.
Things like bottle neck mob traps should not be allowed, funneling them into a room that drops them into lava isn't an arena, its a killing machine.
@Skeight, before you make arenas active, please think about how they will be played, maybe test them before making them public, I know it will be harsh not to allow somebody's arena to be used, but it could upset the balance of the economy as bad as having no money at all.
(maybe make them none money ones, just common items as prizes as a compromise)
Some of the rules that should be in place for designing them I think are;
(In a 21x21 arena [size of mine])
Possible Rules
No more than 4 blocks of lava exposed to players/mobs (more can be used for decoration)
ALL areas of the arena that are accessible to the players, must be accessible to the mobs (to stop archer camping)
Spectator boxes must be at least 16 blocks away from arena floor (to stop spectators distracting mobs)
(Maybe rule, needs more thought)
Large mob traps need to be wired so they can only be used once every minute or so
The arena must include an enchanting table with 6-16 bookshelf around it
The arena should have 3 areas; The area for fighting itself, a spectator area (16 blocks away from arena) and a lobby, All 3 areas must be cut off from each other to avoid complications.
The arena fighting area must have the following; a player spawn area (where the players start), and a minimum of 2 mob spawn areas, i believe you can have more, 4 would be nice.
Any other rules you think need to be added, post them below for consideration, ill add them to this post.