Minecraft's Capital City
MatthewStevenGo- 2,236 downloads
- 58 comments
- Uploaded 18 December 2014
- Updated 8 yrs ago
- Seed -8553012597777551360
- 667M
- Archived world
Download File not preserved
Map picture not available
About this world
UPDATED AT JUNE 19 2018
This is my first city map in which I wanted to make. Hope you like my map! :)
Warning: It is recommended to use 1.10 or higher as there are new features added whilst using 1.10. (1.8 is no longer supported there)
Additional credits (as forgotten in the "credits" file:
= High Rossferry City (https://web.archive.org/web/2020/http://www.minecraftworldmap.com/worlds/fJdJO#/0/64/64/-4/0/0)
Additional warning: This city map is very large as it is recommended to have at least 5 GB or better free space of your hard drive memory.
Side note: There will be no comments to be posted here.
WARNING:
=The uncompressed size of this map is 3.51 GB if unpacked.
=There should be NO comments in this map.
=Sorry if I forgot to give credits of the owner of the map parts that belonged to someone else.
This is my first city map in which I wanted to make. Hope you like my map! :)
Warning: It is recommended to use 1.10 or higher as there are new features added whilst using 1.10. (1.8 is no longer supported there)
Additional credits (as forgotten in the "credits" file:
= High Rossferry City (https://web.archive.org/web/2020/http://www.minecraftworldmap.com/worlds/fJdJO#/0/64/64/-4/0/0)
Additional warning: This city map is very large as it is recommended to have at least 5 GB or better free space of your hard drive memory.
Side note: There will be no comments to be posted here.
WARNING:
=The uncompressed size of this map is 3.51 GB if unpacked.
=There should be NO comments in this map.
=Sorry if I forgot to give credits of the owner of the map parts that belonged to someone else.
Comments 58
Read-only archive: commenting is closed.
= Improved "Credits.txt" by the context, as I have added the ones that the authors of such buildings must receive credit.
= More world expansion.
= More buildings and cities added.
= Large river added.
= Lever-powered bridge allowing the boats to pass added.
= Added shopping mall complex.
= Added the bus depot.
= Added "Credits.txt" upon the request of the original authors of the work I borrowed.
= More world expansion.
= More buildings and cities added.
= Large river added.
= Lever-powered bridge allowing the boats to pass added.
= Added shopping mall complex.
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Server thread/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:04] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:32:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 125176, defaulting to 0 (Ocean)
[12:32:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 125176, defaulting to 0 (Ocean)
[12:32:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 125176, defaulting to 0 (Ocean)
[12:32:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 125176, defaulting to 0 (Ocean)
[12:32:21] [Server thread/INFO]: Player has just earned the achievement [Taking Inventory]
[12:32:21] [Client thread/INFO]: [CHAT] Player has just earned the achievement [Taking Inventory]
[12:32:26] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 66865, defaulting to 0 (Ocean)
[12:32:26] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 66865, defaulting to 0 (Ocean)
[12:32:26] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 66865, defaulting to 0 (Ocean)
[12:32:28] [Server thread/INFO]: Saving and pausing game...
[12:32:28] [Server thread/INFO]: Saving chunks for level 'Newcraft City HD (1.8)'/Overworld
[12:32:30] [Server thread/INFO]: Saving chunks for level 'Newcraft City HD (1.8)'/Nether
[12:32:31] [Server thread/INFO]: Saving chunks for level 'Newcraft City HD (1.8)'/The End
[12:32:31] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 21870ms behind, skipping 437 tick(s)
[12:32:34] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WorldEdit, Greenfield Texture pack 1.8.zip
[12:32:35] [Client thread/INFO]: SoundSystem shutting down...
[12:32:35] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[12:32:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:32:35] [Thread-101/INFO]: Initializing LWJGL OpenAL
[12:32:35] [Thread-101/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
2015-12-06 12:32:35.615 java[709:74644] 12:32:35.615 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.
[12:32:35] [Thread-101/INFO]: OpenAL initialized.
[12:32:35] [Sound Library Loader/INFO]: Sound engine started
[12:32:38] [Client thread/INFO]: Created: 512x512 textures-atlas
[12:33:54] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2864ms behind, skipping 57 tick(s)
[12:34:22] [Server thread/INFO]: [Player: Game rule has been updated]
[12:34:22] [Client thread/INFO]: [CHAT] Game rule has been updated
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 69487, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 7525, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 112029, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 176052, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 21936, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 176052, defaulting to 0 (Ocean)
[12:37:10] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 79249, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 125176, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 218756, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 69487, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 66865, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 112029, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 112029, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 176052, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 79249, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 92582, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 243433, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 79249, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 113096, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 79249, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 92582, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 113096, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 117945, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 176052, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 32421, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 32421, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 32421, defaulting to 0 (Ocean)
[12:37:13] [Chunk Batcher 1/WARN]: Biome ID is out of bounds: 32421, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: -1, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)
[12:37:14] [Chunk Batcher 0/WARN]: Biome ID is out of bounds: 173501, defaulting to 0 (Ocean)