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About this world
Mattupolis is a Pacific Northwest -themed city, based mostly on Vancouver, BC and Seattle, WA. My goal is to create a modern, realistic and somewhat interesting city environment along with its surroundings and not just a bunch of skyscrapers with roads randomly scattered about.
So far there are 150+ high-rises with more coming up fast, an observation tower based on Seattle's Space Needle, a large urban park with pristine nature right next to the ocean, a huge multi-purpose arena, at least one Tim Hortons or Starbucks per block, a dam and a convention center, only to name a few. As for infrastructure, the city boasts an extensive freeway system, the most integral part of it being the Mattupolis Beltway. An airport is in the plans. Since New York City was my initial inspiration, the very center of Downtown is loosely based on Times Square.
http://www.planetminecraft.com/project/mattupolis-large-modern-city-project/
So far there are 150+ high-rises with more coming up fast, an observation tower based on Seattle's Space Needle, a large urban park with pristine nature right next to the ocean, a huge multi-purpose arena, at least one Tim Hortons or Starbucks per block, a dam and a convention center, only to name a few. As for infrastructure, the city boasts an extensive freeway system, the most integral part of it being the Mattupolis Beltway. An airport is in the plans. Since New York City was my initial inspiration, the very center of Downtown is loosely based on Times Square.
http://www.planetminecraft.com/project/mattupolis-large-modern-city-project/

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I do use MCEdit for large-scale editing, but for quick in-game edits and terraforming I mainly use WorldEdit and VoxelSniper. The mountains on the edges of the map are created with WorldPainter.
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(There's my world if you wanna view, and could use feedback?)
I like your map! I can tell Vancouver and Seattle properly.
IF you want to speed up the building process, I recommend MCEdit! that's how I built some of my mountain ranges!