09-16-2018, 12:04 PM (This post was last modified: 09-09-2019, 07:43 PM by Nathangorr.)#1
MapViewer has been abandoned due to technical and financial reasons. Development may resume if I see continuous interest.
Progress Status
Backup and Download Service | Status: Abandoned
Automated Render Setup | Status: Abandoned
Render Compression | Status: Abandoned
Web UI | Status: Abandoned
Bedrock Edition Support | Status: Abandoned
Render Network with Ansible | Status:Abandoned
Service Updates
9/26 - Nether (buggy in 1.13) and end regions will now render.
10/6 - New compression algorithm in use, maps may be rerendered.
10/9 - Service migrated from sirius.gorriaran.us to rs1.dev.gorriaran.us. All maps are being re-rendered to test automated rendering.
10/10 - Extended version support from Minecraft 1.12-1.13 to 1.5-1.13.1.
10/11 - Added support for worlds containing spaces and special characters.
10/12 - Added JSON-based monitoring service.
10/23 - Service now has its own domain! All maps currently available over HTTPS via dev.mapviewer.app.
12/6 - Service is now being transitioned from Overviewer to Mapcrafter rendering software.
12/6 - Render compression work abandoned due to extremely high CPU usage and long render times.
12/6 - Docker support delayed while I wait for BigFootServers to integrate support.
12/8 - Added select renders to storage bucket on DS1 for testing.
12/30 - Docker testing abandoned due to cost concerns. Ansible development started.
12/30 - Development MapViewer server changed to legacy.mapviewer.app and downgraded for the introduction of new servers.
12/31 - Started early development of bedrock support using MCPE Viz. LevelDB to Anvil conversion for Overviewer abandoned due to time constraints.
1/15 - Submissions closed. Thank you for participating!
2/8 - Due to unforseen delays, this project's development may leak into March. All of the required scripts are written to run the rendering backend, but it's taking me a while to get the database working the way I need it to.
9/9 - Project abandoned for technical issues, lack of funding, lack of support.
Hi
my 1.12.2 map with nether and end is 2.08gb will you consider rendering it. If not can you please send me a link to the program you use to make the map renders so i can do it my self on my own pc.
Thank you
(10-10-2018, 08:26 PM)knivesron Wrote: Hi
my 1.12.2 map with nether and end is 2.08gb will you consider rendering it. If not can you please send me a link to the program you use to make the map renders so i can do it my self on my own pc.
Thank you
The 2gb limit is just a suggestion to allow for a speedy render. I'd be happy to render your map, just PM me with the necessary information listed above.
HAY WOOD U HAP[EN TO BEABLE TO RECOVER A MAP THAT THE SYSTEM SEAMS TO HAVE LOST its my main world projecthudoria and i need ro retreve a back up of it inorder to restore my sever and i cant get the download to work on my end there any way u can help with this i relly dont wanna luse the work my team put into ther map
(10-11-2018, 05:31 AM)lord_molagbal Wrote: HAY WOOD U HAP[EN TO BEABLE TO RECOVER A MAP THAT THE SYSTEM SEAMS TO HAVE LOST its my main world projecthudoria and i need ro retreve a back up of it inorder to restore my sever and i cant get the download to work on my end there any way u can help with this i relly dont wanna luse the work my team put into ther map
Unfortunately, I do not have access to any backend systems for this site. If I did, I wouldn't be working on a project that recreates this site.
(10-11-2018, 05:31 AM)lord_molagbal Wrote: HAY WOOD U HAP[EN TO BEABLE TO RECOVER A MAP THAT THE SYSTEM SEAMS TO HAVE LOST its my main world projecthudoria and i need ro retreve a back up of it inorder to restore my sever and i cant get the download to work on my end there any way u can help with this i relly dont wanna luse the work my team put into ther map
Unfortunately, I do not have access to any backend systems for this site. If I did, I wouldn't be working on a project that recreates this site.